Interactive networking laboratory contrasting TCP stream stalls against sans-IO RUDP over WebRTC DataChannels with live jitter, synthetic loss, and a 32-bit sliding ack bitfield inspector.
Live Lab Stage
Select any experiment below to launch it directly in the live sandbox player, or visit its dedicated lab page.
Run networking simulations, WebGL shaders, card physics, and tools directly in this page.
Labs Catalog
All labs are listed newest to oldest, and every item has a dedicated page at /labs/[slug].
Browser-native Model Context Protocol runtime for autonomous AI agents featuring tool discovery manifests, JSON-RPC execution, and live Server-Sent Events telemetry.
Deterministic multi-target system projection compiling one canonical JSON model across Unity, Unreal, WebGL, Flutter, Godot, and .NET Core runtimes.
Browser-native retro arcade engine hosting Dude Drop, Bot Bonk, and classic Commodore 64 and Macintosh 68K clones with simulated phosphor scanlines.
Client-side production suite generating Apple App Store squircles, Google Play adaptive icon sets, and 1024x500 promotional feature graphics from a single master source.