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Discover cross-platform games, mobile apps, architecture articles, and interactive GLSL labs.

Tag: App Store

Showing production work tagged with App Store across Products, Projects, Services, Posts, and Labs.

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Posts

TL;DR: Launching a paid app or game does not mean money hits your bank account the next morning. Store payouts run on staggered settlement calendars, fiscal month cutoffs, minimum wire thresholds, and tax verification…

TL;DR: The global video game market generates roughly $188 billion annually across 3.4 billion players, but that money and audience are distributed with extreme asymmetry. Mobile accounts for 49% of all revenue ($92…

TL;DR: Starting with a personal developer account feels fast when prototyping, but modern app and game stores hit individual accounts with severe roadblocks. Google Play forces new personal accounts into a mandatory…

TL;DR: While both Apple and Google provide extensive REST APIs for release automation, neither platform lets you take an app from zero to live without manual steps in their web consoles. Initial app creation, legal…

TL;DR: For cross-platform projects, stick strictly to lowercase alphanumeric characters (a-z, 0-9) separated by dots (.). Android allows underscores (_) but strictly rejects dashes (-). iOS allows hyphens/dashes (-) but…