Contact

Type to explore Drawk studio productions

Discover cross-platform games, mobile apps, architecture articles, and interactive GLSL labs.

Tag: Google Cloud

Showing production work tagged with Google Cloud across Products, Projects, Services, Posts, and Labs.

Filter by Tag:
Mobile (46) Game Development (44) iOS (42) Games (40) C# (32) Web (29) Android (24) Mobile App Development (23) Unity (23) Racing (21) Systems Architecture (19) .NET (16) Arcade (16) AI (15) Backend (15) C++ (15) Sports (14) Cloud (13) API Development (12) Physics (12) Cross-Platform (11) Education (11) Game Engineering (11) Web Development (11) WebGL (11) Multiplayer (10) Software Architecture (10) JavaScript (9) Multiplayer Development (9) Objective-C (9) PC / Steam (9) Steam (9) Architecture (8) Frontend (8) Game Dev (8) Platform Engineering (8) Unity 3D (8) Web Applications (8) Windows (8) 3D (7) API Development (7) Off-Road (7) Python (7) Automotive (6) Azure (6) Cloud Architecture (6) Console (6) Enterprise (6) Graphics (6) Interactive (6) TypeScript (6) WCAG Accessibility (6) App Store (5) Creative Design (5) Desktop (5) Developer Tools (5) Google Play Store (5) Interactive Development (5) JSON (5) REST APIs (5) Shaders (5) SQL (5) Three.js (5) WebGPU (5) Automation (4) AWS (4) CSS3 (4) Educational (4) HTML5 (4) PlayStation (4) Product (4) R&D (4) UI / UX Design (4) UX / UI (4) WebRTC (4) Xbox (4) Action (3) Augmented Reality (3) Cloud Development (3) Community & Social (3) Fintech (3) GLSL (3) Google Cloud (3) gRPC (3) Healthcare (3) HLSL (3) Java (3) Leadership (3) Model Context Protocol (MCP) (3) Protocol Buffers (3) React (3) Simulation (3) Social (3) UDP (3) UI/UX Design (3) Unreal Engine (3) WebAssembly (3) WGSL Shaders (3) APIs (2) ASP.NET Core (2) Canvas (2) d3.js (2) Database (2) Emulation (2) Fleet Defense (2) Innovation (2) macOS (2) Microservices (2) Netcode (2) Node.js (2) PHP (2) Retrieval-Augmented Generation (RAG) (2) Sandbox (2) Shader Graph (2) Universal Render Pipeline (2) WebSockets (2) Xamarin (2) .NET MAUI (1) Adobe Flash (1) Agentic AI Systems (1) Apache CouchDB (1) CI / CD (1) Clean Architecture (1) Design Philosophy (1) DevOps (1) Engineering Mindset (1) Flask (1) Flecs ECS (1) Flutter (1) Game Center (1) Game Design (1) Game Mechanics (1) GameNetworkingSockets (1) Google App Engine (1) Growth Engineering (1) Handlebars (1) Interface (1) Kotlin (1) Large Language Models (LLM) (1) LLM APIs & Tool Calling (1) Luau (1) macOS (1) MERS (1) Microsoft SQL Server (1) MISMO (1) MySQL (1) Oracle Database (1) Product Development (1) Prototype (1) Research (1) Retro & Arcade (1) Role-Playing Game (1) Security (1) Shooter (1) Spatial Computing (1) SQLite (1) StoreKit (1) Swift (1) Tips & Techniques (1) Universal Windows Platform (1) Video (1) WebKit (1) × Clear Filter

Projects

Pokemon GO Social Features

Work with Nerd Ninjas on Pokemon GO team for Niantic and Scopely. Feature team work on social features and player challenges with Scopely teams, enhancing player engagement. Unity, C# (client), Java (server), Protobuf, gRPC, Google Cloud.

Services

Cloud application development and architecture on Azure, AWS, and Google Cloud. Document databases, relational DBs, serverless, storage, and cloud-native services.

Enterprise cloud systems engineered for scale, reliability, and security. Containerized microservices, event-driven pipelines, relational and NoSQL databases, and zero-downtime CI/CD deployment automation.